INTRODUCTION
Esports is the acronym for Electronic Sports is a type of competition using different video games for online gamers. It is often organized with multiplayer video games competition , particularly between professional players , played individually or as teams.
Esports first became popular in East Asia in countries like China and South Korea , which first licensed professional players in 2000. The fighting game called Street Fighters II popularized the concept of direct, tournament-level competition between two players. Esports has evolved into a spectator sport and is on the global rise, captivating millions of fans and revolutionizing the entertainment industry.
What was once a hobby to escape the real world is now a part of the real world turning it into a multi-billion dollar industry, spawning professional athletes , dedicated teams and sold -out arenas.
Esports – Rise of a new Era of Competition
The journey of Esports is nothing short of remarkable , from lobby chats and gathering to grand stadiums, this underdog yet widely played sport is still waiting to reach its peak. Popular multiplayer games like Fortnite , CS:GO , etc. have become their training grounds for elite players of this sport to showcase their spectacular skill , strategy and team work.
Key Factors that led to the growth of Esports
1. Global Fan Base : Since the Mario Brothers stepped foot in the games to the Street Fighters II , and the release of gaming consoles , people across the globe were already fans of games and with Esports emerging as a sport it took no time for it to become a global phenomenon.
2. Increased Internet Accessibility : With the Dotcom burst in the 2000s , and availability of high speed internet across the globe , it facilitated in emerging online games and streaming platforms like Youtube and Twitch.
3. Advancement of Technology: Technology advancement led to improved graphics with state of the art chips , immersive gameplay, VR games have enhanced the overall gaming experience . Companies like Nvidia and Intel are now billion dollar industries and with the emergence of AI , the gaming world is going to the next level.
4. Sponsorships and Prize Incentives : With major companies noticing the emergence of Esports as category of sports , they are now sponsoring these tournaments held and players winning these tournaments are awarded huge prize money . These players are also sponsored as well the team they are part of .
Is it Possible to have a Career in Esports?
People have wondered if it is possible to have a career in this sport. I’m here to tell you that not only is it possible but also you can have a career without ever playing games . The Industry offers a diverse range of career opportunities.
1. Streamers and Content Creators : Streaming celebrities like IShowSpeed and Kai Cenat have their fan bases suggest them games and people watch their live streams , engage with their fans through video content .
2. Event Organizers and Producers : The mega – minds behind the grand esports events who are responsible for the logistics and smooth flow of the games.
3. Coaches and Analysts : Esport teams hire coaches and analysts to guide , train and suggest them strategies to effectively and efficiently win their matches against rival players.
4. Esports Journalists and Analysts : The people who cover these events across all media channels and and have in depth discussions and analysis.
The Prosperous Future of Esports/ Conclusion
